Treyarch and Raven Software program have revealed yet one more Name of Responsibility: Black Ops 6 replace, this time concentrating on a couple of of the sport’s extra annoying components, such because the flashbang display impact, the Recon Fight Specialty, and the spawn system.
The November 4 replace is barely the developer’s newest patch looking for to iron out the expertise. Though gamers rapidly took to this 12 months’s Name of Responsibility when its launch date arrived a couple of weeks again, many have made it clear that there are various kinks left to take care of. At this time’s replace is among the beefiest but, because it tackles widespread points and extra whereas promising to offer much more particular fixes sooner or later.
One device that gamers of each ability degree can’t appear to face is the flashbang, which has been referred to as out for the prolonged have an effect on it has on gamers’ screens. On smaller maps like Nuketown, of which there are a couple of of in Black Ops 6, the flashbang leaves Operators unable to see their display for lengthy parts of every match. Submit replace, gamers will discover that the period of the impact has been lowered by 20%. Whether or not it calms complaints stays to be seen, nevertheless it’s clear Treyarch is no less than listening.
Different widespread speaking factors the group sought to handle with as we speak’s patch embody the spawn system and Recon Fight Specialty. The previous is commonly some extent of competition in any Name of Responsibility entry, so it must be good to listen to that spawn logic has been tuned throughout “a number of” Multiplayer maps in Black Ops 6.
“Spawn tuning will probably be an ongoing technique of taking in information, reviewing gameplay and making measured changes within the reside setting,” a developer be aware says. “Our primary aim is to at all times present the most secure spawn that we are able to throughout all maps and sport modes.”
Recon, in the meantime, has left many involved because of its means to permit gamers to see by partitions for a short while after respawning. The Perk mixture bonus has now had its period lowered from 2 seconds to 1.5, with Treyarch promising to cut back it even additional forward of Season 1.
These are the highlights for these in search of a much less irritating Multiplayer expertise, however plenty of weapon steadiness changes discovered their approach into the November 4 Black Ops 6 replace, too. Assault rifles just like the XM4 and Mannequin L obtained nerfs to their long-range injury, whereas various SMGs had their vary buffed. A lot of the new Black Ops 6 patch focuses on tweaking Multiplayer, however Zombies gamers will discover that GobbleGum names ought to now correctly replace when gamers swap between tier tabs.
At this time’s replace follows a November 1 patch that squashed plenty of bugs and exploits throughout the Multiplayer and Zombies modes. Though as we speak’s repair fleshes out the expertise much more, the group will certainly polish the FPS additional within the coming days and weeks.
Name of Responsibility: Black Ops 6 launched October 25 and can start its first season of content material on November 14. For extra on, you possibly can learn our opinions for the Marketing campaign, Multiplayer, and Zombies modes. We gave Multiplayer an 8/10, saying, “Name of Responsibility: Black Ops 6 performs it secure however is in any other case precisely what Name of Responsibility multiplayer must be: quick, enjoyable, and a bit on the ridiculous facet.”
For every part else revealed in as we speak’s patch, you possibly can see the listing of all of the adjustments under. Particular weapon changes might be discovered on the patch notes web page right here, and ensure to take a look at rating of the most effective weapons as properly would Black Ops 6 Zombies Information.
Name of Responsibility: Black Ops 6 November 4, 2024 Patch Notes
GLOBAL
Stability
- Improved stability when interacting with the Message of the Day.
- Improved stability when sending voice communications.
Development
- Completion show will now correctly seem when finishing Status Challenges in each Multiplayer and Zombies.
Operators
- Addressed a problem the place Bailey wasn’t holding an supposed Pistol within the Operator choice menu.
MULTIPLAYER
Maps
- Nuketown
- Nuketown is now accessible in Non-public Matches.
Modes
- Addressed a problem the place gamers had been spawned in when becoming a member of a session in progress as an alternative of spectating earlier than choosing a Loadout. Sure, we noticed ourselves in a Killcam earlier than choosing a Loadout too.
- Improved stability in Contaminated sport mode.
Spawns
- Common spawn logic tuning throughout a number of maps for improved spawning.
Spawn tuning will probably be an ongoing technique of taking in information, reviewing gameplay and making measured changes within the reside setting. Our primary aim is to at all times present the most secure spawn that we are able to throughout all maps and sport modes.
Loadouts
- Addressed a problem the place gamers would robotically equip their beforehand used Loadout when becoming a member of matches already in progress.
- Addressed a problem the place Gamers would die at preliminary spawn when choosing their Loadout.
Weapons
It’s been superior seeing gamers uncover and share their favourite weapon builds through the first week of launch. Day by day we monitor each participant suggestions and sport information to maintain tabs on how the weapon meta is evolving and put together for a complete tuning go in Season 01.
We now have seen the discussions concerning the relative steadiness of Assault Rifles and Submachine Weapons, and we’re making some early, basic adjustments to regulate their efficient ranges. For ARs, we’re pulling in minimal injury ranges and lessening the affect of headshots at shut vary. SMGs are receiving injury vary will increase to enhance their mid-range effectiveness.
Shotguns
Final week, we mounted a problem with shotgun Slugs, however we’re nonetheless engaged on an extra challenge inflicting this attachment to carry out higher in hip hearth than supposed. Slugs are supposed to provide an alternate playstyle for shotguns that trades shut quarters effectiveness for improved vary and precision. We’re eradicating the flexibility for Slugs to one-hit kill to the physique for now and will probably be revisiting the general tuning of this attachment in an upcoming replace.
- Marine SP
- Slug attachment Max Harm lowered from 106 to 92.
- ASG-89
- Slug attachment Max Harm lowered from 106 to 92.
Perks
- Recon Fight Specialty
- Lowered period that enemies are highlighted after respawning to 1.5 seconds from 2 seconds. An extra discount will probably be coming earlier than Season 01.
- Resolved a problem that allowed gamers to activate Recon Fight Specialty by altering Loadouts.
- Dispatcher
- Elevated Dispatcher Perk rating value for UAV from 500 to 550.
- Elevated Dispatcher Perk rating value for Counter UAV from 550 to 600.
As we head into Season 1, we’re persevering with to look at information and suggestions for Perks and Fight Specialties in Multiplayer. At the moment, Enforcer is the preferred Fight Specialty with Recon in second place. It is not simply concerning the information although, as your suggestions is a crucial a part of how we method tuning of the reside sport. With that stated, we’re making some spot changes as we speak as we as we proceed to take a holistic have a look at our Perks and Fight Specialties shifting ahead.
Gear
- Flashbang
- Lowered Flashbang Tactical display impact period by 20%.
Scorestreaks
- Elevated well being of UAV and Counter UAV (rockets to destroy stay unchanged).
- Elevated preliminary explosion radius of Napalm Strike.
- Lowered the preliminary entry delay of the LDBR.
- Elevated the fly-in pace of the Strategic Bomber.
- Lowered rating value for Interceptors from 1250 to 1150.
Motion Updates
- Adjusted stance change cooldowns to cut back effectiveness of repeated inclined to face motion (sufficient snaking).
XP Earn Charges
- Adjusted Participant XP and Weapon XP earn charges for many modes to make sure that gamers are being rewarded for his or her match efficiency as anticipated wherever they play. These adjustments embody:
- Elevated Weapon XP earn charges for many modes
- Elevated Participant XP earn charges for the next modes:
- Staff Deathmatch
- Management
- Search & Destroy
- Gunfight
- Slight lower to Participant XP and Weapon XP earned in Face Off modes
Challenges
- Addressed a problem the place gamers had been in a position to full the Nuke Problem whereas dying.
UI
- Applicable Perks will now show when viewing the featured participant throughout Greatest Play.
Identified Points
- Gunsmith
- We’re investigating a problem the place any outfitted Optic attachment is eliminated when when coming into the Gunsmith in Primary Menus.
- Gamers won’t discover this challenge if coming into Gunsmith throughout a match.
- Gamers can equip Optic attachments, however might want to re-equip them anytime they enter Gunsmith in a Primary Menu to regulate attachments or customizations.
- In circumstances the place an Optic is locked and outfitted through a Blueprint, gamers might want to reapply the Blueprint to acquire the Optic.
- We’re investigating a problem the place any outfitted Optic attachment is eliminated when when coming into the Gunsmith in Primary Menus.
ZOMBIES
- UI
- GobbleGum names will now correctly replace when switching between tier tabs.
Michael Cripe is a contract contributor with IGN. He began writing within the business in 2017 and is finest recognized for his work at shops reminiscent of The Pitch, The Escapist, OnlySP, and Gameranx.
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