YouTuber Jacksepticeye has revealed he spent a yr engaged on a Soma animated present just for it to crumble, leaving him “fairly upset.”
In a brand new video titled ‘A Unhealthy Month,’ Jacksepticeye, actual identify Seán William McLoughlin, not solely revealed the existence of the Soma animated present, however that it had been canceled.
Soma, a survival horror science fiction online game from Amnesia developer Frictional Video games, launched again in 2015 and was met with essential acclaim. Jacksepticeye streamed the sport extensively on the time it got here out, and sometimes mentions it as one in every of his favorites.

Within the video, Jacksepticeye talked typically about what has been a tough interval creatively following numerous tasks which have both been canceled or didn’t progress far sufficient to point out his followers. Lamenting his lack of content material creation these days, Jacksepticeye then revealed the Soma animated present.
“I had a really giant inventive mission that I used to be very excited to do, and — I don’t really know if I’m allowed to say what it’s — I’m simply going to say what it’s, after which if I’m not allowed to say it then this subsequent half gained’t be in it,” he stated.
“I used to be planning on doing a Soma animated present. As a result of I like Soma — Soma is high 5, high 10 at the least video video games of all time for me. I completely love that sport. It has among the best tales ever in a online game.
“And I used to be so excited to try this. We’ve been speaking to the builders for like a yr, speaking about that, and we have been prepared to enter full manufacturing on that. And I used to be so excited, and I actually needed to announce that to individuals, and to speak about it and get actually caught in and share it.
“As a result of I needed to play the sport multi functional video. And I used to be like, okay, I’ll maintain off on that then until we will announce that we’re doing it. In order that’s why I haven’t performed it but.”
Jacksepticeye went on to say the Soma animated present fell aside abruptly after an unnamed social gathering recommended they needed to do “in a distinct path,” however he intentionally ignored specifics as a result of he was left so upset.
“We have been making actually nice progress on that, after which all of it simply fell aside out of nowhere,” he stated.
“I’m not going to enter too most of the specifics of what occurred, as a result of I’m fairly upset about what really went down. However, it’s extra of a, ‘we’re stepping into a distinct path,’ kinda vibe. And that actually upset me.”
Jacksepticeye didn’t identify the opposite events concerned. IGN has requested Frictional for remark.
The upset is the cancelation of Jacksepticeye’s Soma animated present “flipped” the YouTuber’s plans for 2025 “the wrong way up.”
“I had deliberate numerous my yr round it. I used to be like, you understand what? I gained’t have the ability to add as a lot as a result of I’ll be focusing every thing I’ve into that. However at the least I’ll have a very cool inventive factor to point out off. And I’ll have one thing for you and we will speak about it and share it and be a part of this factor collectively and have enjoyable with it. After which all of it fell aside.
“So all of my plans for the yr are flipped the wrong way up. Now what’s the precedence? What am I doing? I don’t know. I’ve had so many calls over the past couple of weeks. It’s been rather a lot. It’s been a troublesome month. I took break day and did all that and I’ve nothing on the finish of it. It’s so irritating. I hate that.”
Following the discharge of Soma, Frictional launched two extra Amnesia video games: 2020’s Amnesia: Rebirth and 2023’s Amnesia: The Bunker. In July 2023, within the wake of the discharge of Amnesia: The Bunker, Frictional inventive director Thomas Grip stated the corporate was trying to reduce on horror video games “to provide higher concentrate on different emotional qualities.”
“Whereas all of our video games have been horror indirectly, what we actually attempt to do is to get a type of playable immersion,” Grip stated.
“We wish to give the participant some type of immersive fantasy, be that being a [World War 1] soldier trapped in a bunker or a robotic caught on the backside of the ocean.
“Horror video games naturally are the place feelings are entrance and centre. Video games actually excel at this. Nonetheless, we’re additionally exploring themes outdoors of constructing issues spooky.”
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.